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Level Format

Byte Order

The level data is stored in Big Endian byte order.

Level Data

NameSize (in bytes)Description
Blocks4,194,304 (256×256×64)All the blocks in the world. XZY order (X increments first)[1]

Notes

  1. The index can be calculated with (y × 256 + z) × 256 + x

License & Credits

This file is licensed under CC BY-NC-SA 3.0.

The information here is from this Minecraft wiki page with some wording tweaked and/or simplify

Contributors

The avatar of contributor named as BJTMastermind BJTMastermind

Changelog

Contributors



Documentation page was setup by DexrnZacAttack.


Documentation is licensed under Creative Commons CC-BY 4.0 unless otherwise noted. For more info, check the NOTICE file.