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Options File

NOTE

The options file usually uses bitfields to store multiple options in one byte.
Many are unknown or flat out incorrect as I (DexrnZacAttack) just changed settings and watched the file data to see what changed.

Options File structure (as of latest Wii U Edition version)

NameSize (in bytes)Description
Unknown0x03
Music Volume0x01How loud the music is in-game
Sound Volume0x01How loud the sounds are in-game
Game Sensitivity0x01How sensitive the joystick is when looking around
Gamma0x01Brightness
Unknown0x01
Bitfield 10x02
Unknown0x46
Selected Skin Pack0x01Which skin pack is currently in use
Selected Skin0x01Which skin is currently in use from the selected skin pack
Interface Sensitivity0x01How sensitive the joystick is when moving the cursor around in menus
Interface Opacity0x01
Unknown0x02
Bitfield 20x01
Bitfield 30x01
Bitfield 40x01
Bitfield 50x01Not known what these correspond to yet
Unknown0x38
Language0x02Language of the game, seems to be a bitfield, not sure though
Unknown0x12
Controls0x19Controller bindings

Settings Bitfield 1

NameSize (in bits)Description
Vertical Splitscreen0x01Changes splitscreen to span vertically instead of horizontally
Splitscreen Nicknames0x01
Hints0x01Show item hints when you get new items (I think?)
Autosave Interval0x04How long to wait before automatically saving the game
Unknown0x01
South Paw0x01Left-handed controller bindings
Invert Look0x01
Unknown0x03
View Bobbing0x01
Difficulty0x01Not sure, todo: double check

Settings Bitfield 2

NameSize (in bits)Description
Unknown0x02
Auto Jump0x01Whether or not to automatically jump when walking into a block
Unknown0x01
Display Game Messages0x01
Display Save Icon0x01Show save indicator when saving
Elytra Rolling0x01Whether or not to roll the camera when turning while flying with an Elytra
Glide Ghost Path0x01Whether or not to show the glide ghost's path when playing solo Glide

Settings Bitfield 3

NameSize (in bits)Description
Show Hand0x01
Custom Skin Animation0x01
Show Death Messages0x01Enable/Disable messages on death
Hud Size0x02Size of the HUD
Animated Character0x01(weird, sounds like it would collide with Custom Skin Animation? TODO: Double check)

Settings Bitfield 4

NameSize (in bits)Description
Unknown0x02
Classic Crafting0x01Use java-style crafting instead of default crafting menu
Cave Sounds0x01Enable/Disable cave sounds
Game Chat0x01Enable/Disable game chat
Minecart Sounds0x01
Glide Ghost0x01Whether or not to show the glide ghost's when playing solo Glide
Unknown0x01

Controls

NameSize (in bytes)Default binding (Wii U)
Jump0x01A (0x02)
Use0x01Left Trigger (0x0C)
Action0x01Right Trigger (0x0B)
Cycle Left0x01Left Bumper (0x0A)
Cycle Right0x01Right Bumper (0x09)
Inventory0x01X (0x04)
Drop0x01B (0x01)
Sneak0x01Right Joystick (0x0D)
Crafting0x01Y (0x03)
Switch Perspective0x01Left Joystick (0x0E)
Fly Left0x01DPad Left (0x05)
Fly Right0x01DPad Right (0x06)
Fly Up0x01DPad Up (0x07)
Fly Down0x01DPad Down (0x08)
Sprint0x01Unbound (0x00)
Pick Block0x01Unbound (0x00)
Spectate Previous Player0x01Left Bumper (0x0A)
Spectate Next Player0x01Right Bumper (0x09)
Spectator Taunt0x01Right Trigger (0x0B)
Cancel Spectating0x01B (0x01)
Confirm Ready0x01Y (0x03)
Map Vote0x01B (0x01)
Glide Restart Section0x01Y (0x03)
Glide Restart Race0x01B (0x01)
Glide Look Behind0x01X (0x04)

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Documentation page was setup by DexrnZacAttack.