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Options:

Values:

-1      : Always (force) False       *Not All Settings (Boolean)
0       : False                      *Not All Settings (Boolean)
1       : True                       *Not All Settings (Boolean)
2       : Always (force) True        *Not All Settings (Boolean)
[]      : Single List                *Includes only Integers or Character "X"
#[]     : Combo List (multiple)      *Includes only Integers or Character "X"

Language String Values:

de_DE   : German    - Germany
en_GB   : English   - Great Britain (UK)
en_US   : English   - United States (US)
es_ES   : Spanish   - Spain
es_MX   : Spanish   - Mexico
fr_CA   : French    - Canada
fr_FR   : French    - France
it_IT   : Italian   - Italy
jp_JP   : Japanses  - Japan
ko_KR   : Korean    - Korea
nl_NL   : Dutch     - Netherlands
pt_PT   : Portugues - Portugal
pt_BR   : Portugues - Brazil
ru_RU   : Russian   - Russia
zh_CN   : Zhongwen  - China
zh_TW   : Zhongwen  - Taiwan

Integer Values:

game_difficulty_new                     - Defualt Difficulty when Creating New World.              (Value: Int 0 - 4)
gfx_dpadscale                           - Scalability for the DPAD (input multiplied).             (Value: Int 0 - 1 *Decimal)
game_automationserverretrytime          - Retry/refresh server list time (in Milliseconds).        (Value: Int 1 - 100)  
ctrl_sensitivity                        - Camera Panning Sensitivity.                              (Value: Int 0 - 5 *Decimal)
ctrl_keyboardlayout:                    - What Keyboard Layout is being used.                      (Value: Int *Does NOT affect Game)
ctrl_gamePadMap                         - Button Mapping for the 3DS Gamepad.                      (Value: Combo List & Int
gfx_renderdistance_new                  - Simulation Distance of Game.                             (Value: Int 0 - 9)
gfx_particleviewdistance                - How far away until Particles Aren't Shown.               (Value: Int 0 - 9)
gfx_field_of_view                       - The Field of View distance of the player.                (Value: Int 0 - 120)
gfx_gamma                               - The Brightness of the Game.                              (Value: Int 0 - 5 *Decimal)
gfx_guiscale                            - Scale the UI * Int.                                      (Value: Int *Does NOT affect Game)
audio_sound                             - How loud is the SFX in-game.                             (Value: Int 0 - 2 *Decimal)
audio_music                             - How loud is the Music/OST in-game.                       (Value: Int 0 - 2 *Decimal)
dev_connection_quality                  - Force connection quality settings.                       (Value: Int 0 - 10)
dev_offersUnlocked                      - Limit Time Offers Unlocked.                              (Value: Int *Does NOT affect Game)

Integer Values (Extended):

dev_logtimestamp                        - Log timestamps if Devmode Enabled.                       (Value: Int *Does NOT affect Game)
old_game_version_major                  - Major Version of this File (options.txt).                (Value: Int 0 - 100)
old_game_version_minor                  - Minor Version of this File (options.txt).                (Value: Int 0 - 100)
old_game_version_patch                  - Patch Version of this File (options.txt).                (Value: Int 0 - 100)
old_game_version_beta                   - Beta Version of this File (options.txt).                 (Value: Int 0 - 100)

Character Strings:

mp_username                             - Username of player.                                      (Value: Character String)
game_language                           - What language should be displayed/used.                  (Value: Character String *Language String Above)
game_skintypefull                       - Name of Skin in use by player.                           (Value: Character String *Internal Skin Naming)
game_recentskin1                        - Sets Skin to this String if Defualt isn't found.         (Value: Character String *Internal Skin Naming)
game_recentskin2                        - Sets Skin to this String if 'recentskin1' isn't found.   (Value: Character String *Internal Skin Naming)
game_recentskin3                        - Sets Skin to this String if 'recentskin2' isn't found.   (Value: Character String *Internal Skin Naming)
dev_logtrace                            - Include what caused the log.                             (Value: Character String *Does NOT affect Game)
dev_logappend                           - Append a new Character Line for Log File.                (Value: Character String *Does NOT affect Game)

Boolean (Bool):

game_thirdperson                        - Turn on/off thirdperson when opening a world.            (Value: Boolean)
mp_server_visible                       - Is server avaliable for people to players.               (Value: Boolean)
mp_xboxlive_visible                     - Is server available over Xbox Live.                      (Value: Boolean *Does NOT affect Game)
game_limitworldsize                     - Should Game Limit World Size.                            (Value: Bolean *Does NOT affect Game)
game_lastcustomskinnew                  - Is last skin customized/new or bought.                   (Value: Boolean)
game_haseverloggedintoxbl               - Is server logged into XBL.                               (Value: Boolean *Does NOT affect Game)
game_haschosennottosignintoxbl          - Is server chosen to not log into XBL.                    (Value: Boolean *Does NOT affect Game)
game_hasBeenShownXbLiveSignInSurvey     - Has server owner been shown Forum for XBL.               (Value: Boolean *Does NOT affect Game)
ctrl_invertmouse                        - Should Game Invert Y Axis Camera Panning.                (Value: Boolean)
ctrl_islefthanded                       - Is player lefthanded.                                    (Value: Boolean *Does NOT affect Game)
ctrl_usetouchscreen                     - Should Game use Touchscreen for Input.                   (Value: Boolean)
ctrl_usetouchjoypad:                    - Should Game display Touch Joystick/Buttons.              (Value: Boolean)
ctrl_swapjumpandsneak                   - Swaps keymapping for Jumping and Sneaking.               (Value: Boolean)
feedback_vibration                      - Should Game use Vibrations.                              (Value: Boolean *Does NOT affect Game)
ctrl_autojump                           - Is AutoJump Enabled.                                     (Value: Boolean)

Boolean (Extended No. 1):

gfx_viewbobbing                         - Show realistic head movement.                            (Value: Boolean)
gfx_fancygraphics                       - Should game display "fancy" graphics.                    (Value: Boolean)
gfx_transparentleaves                   - Are leaves Transparent.                                  (Value: Boolean)
gfx_fancyskies                          - Should game display "fancy" skies.                       (Value: Boolean)
gfx_hidegui                             - Should game hide the in-game GUI.                        (Value: Boolean)
gfx_msaa                                - Should Game use Multi-Sampling Anti-Aliasing (MSAA).     (Value: Boolean)
gfx_texel_aa_2                          - Should Game use Texel-2 Anti-Aliasing (TAA2).            (Value: Boolean)
gfx_fullscreen                          - Should Game start in Fullscreen Mode.                    (Value: Boolean *Does NOT affect Game)
dev_autoloadlevel                       - Should game auto-load last played world.                 (Value: Boolean *Does NOT affect Game)
dev_showchunkmap                        - Should game enable debug Chunk Map.                      (Value: Boolean *Does NOT affect Game)
dev_disablefilesystem                   - Should game disable the Save-System.                     (Value: Boolean *Does NOT affect Game)
dev_enable_profiler                     - Should game enable debug Profiler.                       (Value: Boolean *Does NOT affect Game)
dev_uselocalserver                      - Should game use local server.                            (Value: Boolean *Does NOT affect Game)
dev_createRealmWithoutPurchase          - Should game allow creating of realms without purchase.   (Value: Boolean *Does NOT affect Game)
dev_flushOrphanedRealmsPurchases        - Shuld game remove created realms.                        (Value: Boolean *Does NOT affect Game)

Booleans (Extended No. 2):

dev_resetClientId                       - Reset User ClientID.                                     (Value: Boolean)
dev_logflushimmediate                   - Remove all Devlogs if Devmode Enabled.                   (Value: Boolean *Does NOT affect Game)
dev_priorityfilter                      - Are Developer Settings Priority.                         (Value: Boolean)
dev_areafilter                          - Developer Area outputted into Log File.                  (Value: Boolean)
realms_show_friend_invites_only         - Should game accept Friend-Only invites.                  (Value: Boolean *Does NOT affect Game)

Lists & Combo Lists:

game_flatworldlayers                    - How many layers (and ID's of blocks for flatworld).      (Value: List)
ctrl_gamePadMap                         - Button Mapping for the 3DS Gamepad.                      (Value: Combo List & Int

Contributors

The avatar of contributor named as Dexrn ZacAttack Dexrn ZacAttack
The avatar of contributor named as ZacAttack ZacAttack
The avatar of contributor named as Phinehas Beresford Phinehas Beresford

Changelog

Contributors



Documentation page was setup by DexrnZacAttack.


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