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Level Format ​

Byte Order ​

The level data is stored in Big Endian byte order.

Level Data ​

NameSize (in bytes)Description
Blocks4,194,304 (256×256×64)All the blocks in the world. XZY order (X increments first)[1]

Notes ​

  1. The index can be calculated with (y × 256 + z) × 256 + x

License & Credits ​

This file is licensed under CC BY-NC-SA 3.0.

The information here is from this Minecraft wiki page with some wording tweaked and/or simplify

Contributors

The avatar of contributor named as BJTMastermind BJTMastermind
The avatar of contributor named as Dexrn ZacAttack Dexrn ZacAttack

Changelog

Contributors



Documentation page was setup by DexrnZacAttack.


Documentation is licensed under Creative Commons CC-BY 4.0 unless otherwise noted. For more info, check the NOTICE file.