Save Versions

| TU(s) | Minimum Version | Current Version | | :-:|:-:|:-:| | 0033-0035 | 0 | 1 | | 0054-TU4 | 0 | 2 | | TU5-TU8 | 0 | 3 | | TU9-TU13 | 5 | 5 | | TU14-TU16 | 6 | 6 | | TU17-TU18 | 8 | 8 | | TU19-TU35 | 9 | 9 | | TU36-TU68 | 10 | 10 | | TU69-1.95(PS4) | 11 | 11 |

Notes

| TU(s) | Notes | | :-:|:-:| | 0033-0035 | This format differs from the one we see today, it has been documented here | | 0054 | First version to have the same savegame format used in the latest version (as of the writing of this documentation) | | TU9 | First version to have a “minimum version” that isn’t 0, as well as skipping a number. (3–>5) | | TU17 | Skips a number. (6–>8) | | TU54 | Can no longer load version 1 saves, instead it generates a new world. |

[!NOTE] These tests were performed with an emulator, with one world generated per version, versions were sourced from Omniarchive, due to me using Codex-IPSA for this.

[!CAUTION] I could not get worlds to generate on TU34, not sure if it’s a Xenia issue or something else.
I think it’s probably due to MCCE-533