Skip to content

Entities Format

Byte Order

entities.dat is stored in Little Endian byte order.

Parsing Entities

Part 1 (Getting the NBT with the Entities)

NameSize (in bytes)Description
Magic4The magic number used to identify the entities file. Always 0x454E5400 or ENT.
Version4The version of the entities format. Always 1.
NBT Compound Size4The length of the NBT compound in bytes.
NBT CompoundVariableThe NBT Compound holding the entities.

Part 2 (Getting Entities Data)

Entities

Tag NameTag TypeDescription
EntitiesListTag of CompoundTagsList of all the entities in the world. Each CompoundTag is an Entity.

License & Credits

This file is licensed under CC BY-NC-SA 3.0.

The information here is from this Minecraft wiki page with some wording tweaked and/or simplify

Contributors

The avatar of contributor named as BJTMastermind BJTMastermind

Changelog

Contributors



Documentation page was setup by DexrnZacAttack.


Documentation is licensed under Creative Commons CC-BY 4.0 unless otherwise noted. For more info, check the NOTICE file.