Options:
Values:
-1 : Always (force) False *Not All Settings (Boolean)
0 : False *Not All Settings (Boolean)
1 : True *Not All Settings (Boolean)
2 : Always (force) True *Not All Settings (Boolean)
[] : Single List *Includes only Integers or Character "X"
#[] : Combo List (multiple) *Includes only Integers or Character "X"
Language String Values:
de_DE : German - Germany
en_GB : English - Great Britain (UK)
en_US : English - United States (US)
es_ES : Spanish - Spain
es_MX : Spanish - Mexico
fr_CA : French - Canada
fr_FR : French - France
it_IT : Italian - Italy
jp_JP : Japanses - Japan
ko_KR : Korean - Korea
nl_NL : Dutch - Netherlands
pt_PT : Portugues - Portugal
pt_BR : Portugues - Brazil
ru_RU : Russian - Russia
zh_CN : Zhongwen - China
zh_TW : Zhongwen - Taiwan
Integer Values:
game_difficulty_new - Defualt Difficulty when Creating New World. (Value: Int 0 - 4)
gfx_dpadscale - Scalability for the DPAD (input multiplied). (Value: Int 0 - 1 *Decimal)
game_automationserverretrytime - Retry/refresh server list time (in Milliseconds). (Value: Int 1 - 100)
ctrl_sensitivity - Camera Panning Sensitivity. (Value: Int 0 - 5 *Decimal)
ctrl_keyboardlayout: - What Keyboard Layout is being used. (Value: Int *Does NOT affect Game)
ctrl_gamePadMap - Button Mapping for the 3DS Gamepad. (Value: Combo List & Int
gfx_renderdistance_new - Simulation Distance of Game. (Value: Int 0 - 9)
gfx_particleviewdistance - How far away until Particles Aren't Shown. (Value: Int 0 - 9)
gfx_field_of_view - The Field of View distance of the player. (Value: Int 0 - 120)
gfx_gamma - The Brightness of the Game. (Value: Int 0 - 5 *Decimal)
gfx_guiscale - Scale the UI * Int. (Value: Int *Does NOT affect Game)
audio_sound - How loud is the SFX in-game. (Value: Int 0 - 2 *Decimal)
audio_music - How loud is the Music/OST in-game. (Value: Int 0 - 2 *Decimal)
dev_connection_quality - Force connection quality settings. (Value: Int 0 - 10)
dev_offersUnlocked - Limit Time Offers Unlocked. (Value: Int *Does NOT affect Game)
Integer Values (Extended):
dev_logtimestamp - Log timestamps if Devmode Enabled. (Value: Int *Does NOT affect Game)
old_game_version_major - Major Version of this File (options.txt). (Value: Int 0 - 100)
old_game_version_minor - Minor Version of this File (options.txt). (Value: Int 0 - 100)
old_game_version_patch - Patch Version of this File (options.txt). (Value: Int 0 - 100)
old_game_version_beta - Beta Version of this File (options.txt). (Value: Int 0 - 100)
Character Strings:
mp_username - Username of player. (Value: Character String)
game_language - What language should be displayed/used. (Value: Character String *Language String Above)
game_skintypefull - Name of Skin in use by player. (Value: Character String *Internal Skin Naming)
game_recentskin1 - Sets Skin to this String if Defualt isn't found. (Value: Character String *Internal Skin Naming)
game_recentskin2 - Sets Skin to this String if 'recentskin1' isn't found. (Value: Character String *Internal Skin Naming)
game_recentskin3 - Sets Skin to this String if 'recentskin2' isn't found. (Value: Character String *Internal Skin Naming)
dev_logtrace - Include what caused the log. (Value: Character String *Does NOT affect Game)
dev_logappend - Append a new Character Line for Log File. (Value: Character String *Does NOT affect Game)
Boolean (Bool):
game_thirdperson - Turn on/off thirdperson when opening a world. (Value: Boolean)
mp_server_visible - Is server avaliable for people to players. (Value: Boolean)
mp_xboxlive_visible - Is server available over Xbox Live. (Value: Boolean *Does NOT affect Game)
game_limitworldsize - Should Game Limit World Size. (Value: Bolean *Does NOT affect Game)
game_lastcustomskinnew - Is last skin customized/new or bought. (Value: Boolean)
game_haseverloggedintoxbl - Is server logged into XBL. (Value: Boolean *Does NOT affect Game)
game_haschosennottosignintoxbl - Is server chosen to not log into XBL. (Value: Boolean *Does NOT affect Game)
game_hasBeenShownXbLiveSignInSurvey - Has server owner been shown Forum for XBL. (Value: Boolean *Does NOT affect Game)
ctrl_invertmouse - Should Game Invert Y Axis Camera Panning. (Value: Boolean)
ctrl_islefthanded - Is player lefthanded. (Value: Boolean *Does NOT affect Game)
ctrl_usetouchscreen - Should Game use Touchscreen for Input. (Value: Boolean)
ctrl_usetouchjoypad: - Should Game display Touch Joystick/Buttons. (Value: Boolean)
ctrl_swapjumpandsneak - Swaps keymapping for Jumping and Sneaking. (Value: Boolean)
feedback_vibration - Should Game use Vibrations. (Value: Boolean *Does NOT affect Game)
ctrl_autojump - Is AutoJump Enabled. (Value: Boolean)
Boolean (Extended No. 1):
gfx_viewbobbing - Show realistic head movement. (Value: Boolean)
gfx_fancygraphics - Should game display "fancy" graphics. (Value: Boolean)
gfx_transparentleaves - Are leaves Transparent. (Value: Boolean)
gfx_fancyskies - Should game display "fancy" skies. (Value: Boolean)
gfx_hidegui - Should game hide the in-game GUI. (Value: Boolean)
gfx_msaa - Should Game use Multi-Sampling Anti-Aliasing (MSAA). (Value: Boolean)
gfx_texel_aa_2 - Should Game use Texel-2 Anti-Aliasing (TAA2). (Value: Boolean)
gfx_fullscreen - Should Game start in Fullscreen Mode. (Value: Boolean *Does NOT affect Game)
dev_autoloadlevel - Should game auto-load last played world. (Value: Boolean *Does NOT affect Game)
dev_showchunkmap - Should game enable debug Chunk Map. (Value: Boolean *Does NOT affect Game)
dev_disablefilesystem - Should game disable the Save-System. (Value: Boolean *Does NOT affect Game)
dev_enable_profiler - Should game enable debug Profiler. (Value: Boolean *Does NOT affect Game)
dev_uselocalserver - Should game use local server. (Value: Boolean *Does NOT affect Game)
dev_createRealmWithoutPurchase - Should game allow creating of realms without purchase. (Value: Boolean *Does NOT affect Game)
dev_flushOrphanedRealmsPurchases - Shuld game remove created realms. (Value: Boolean *Does NOT affect Game)
Booleans (Extended No. 2):
dev_resetClientId - Reset User ClientID. (Value: Boolean)
dev_logflushimmediate - Remove all Devlogs if Devmode Enabled. (Value: Boolean *Does NOT affect Game)
dev_priorityfilter - Are Developer Settings Priority. (Value: Boolean)
dev_areafilter - Developer Area outputted into Log File. (Value: Boolean)
realms_show_friend_invites_only - Should game accept Friend-Only invites. (Value: Boolean *Does NOT affect Game)
Lists & Combo Lists:
game_flatworldlayers - How many layers (and ID's of blocks for flatworld). (Value: List)
ctrl_gamePadMap - Button Mapping for the 3DS Gamepad. (Value: Combo List & Int
Contributors
ZacAttack
Phinehas Beresford