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LCE Saving

Saves in LCE are stored in a file under a few different names, such as savegame.dat, depending on the console. The save file contents are similar to the world folder in Java Edition, with a few minor differences.
They are also compressed with different compression methods depending on the console.

If you're on a newer-gen console, specifically PS4, Xbox One, and Nintendo Switch, the Region files are saved in seperate files outside of the main save file, known as a split save.

Table of contents

  1. Save Format
  2. Pre-release Save Format - Versions 0033 and 0035
  3. Save File Versions - The version part of the save file header in each Xbox 360 Edition TU
  4. Split Saves
    Check out the Menu/Sidebar for other stuff not mentioned here.

Save file names

ConsoleNameExample (if needed)
Xbox 360 (dat)savegame.dat
Xbox 360 (bin)Save{YYYY-MM-DD-HH-MM-SS}.binSave20230524072953.bin
PS3GAMEDATA
PS VitaGAMEDATA.bin
Wii U{numbers}221122091644
Xbox OneGAMEDATA
PS4GAMEDATA
Nintendo Switch{numbers}.dat240408080958.dat

Contributors

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Changelog

Contributors



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