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LCE Game Mechanics/Misc

Documentation on game mechanics and other stuff that doesn't fit anywhere else. (e.g Strings, Biome IDs, etc)

Table of contents

  1. Biome IDs - All biomes in the game (as of Wii U Edition v688, uses "flattened" IDs)
  2. Colors - Colors for biomes, textures, water, fog, etc.
  3. LimitStrings - Strings based around The maximum number of X in a world has been reached.
  4. BattleMapLocations

Contributors

List of contributors can be found under Team.md#Documentation

Contributors

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Changelog

Contributors



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